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Xbox’s xCloud streaming service reaches “takehome” milestone
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Published onMay 1, 2019
published onMay 1, 2019
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Microsoft’s Project xCloud, the under-development service which brings cloud streaming of Xbox games to phones and desktops, has reached the “takehome” milestone, as announced by Xbox head Phil Spencer on Twitter (viaThurrott).
Congrats to Project xCloud team for completing their takehome release. Excited to get feedback from our internal teams ahead of public trials later this year.pic.twitter.com/un1T8mg0d4
— Phil Spencer (@XboxP3)May 1, 2019
The service has been in very limited testing under tightly controlled networks from within the company, however now employees working on the project can take their game streaming into the general public and at home. This will allow the development team to further test the product on the varying network conditions before the project is officially available in “public trials later this year” in the words of Spencer.
We’re expecting to hear a lot more about xCloud during E3 next month, and Brad Sams from Thurrott has pointed out that an in-home demonstration of the service could be shown off at the event. Is xCloud something you’d use more at home or on the go? Feel free to let us know in the comments.
Radu Tyrsina
Radu Tyrsina has been a Windows fan ever since he got his first PC, a Pentium III (a monster at that time).
For most of the kids of his age, the Internet was an amazing way to play and communicate with others, but he was deeply impressed by the flow of information and how easily you can find anything on the web.
Prior to founding Windows Report, this particular curiosity about digital content enabled him to grow a number of sites that helped hundreds of millions reach faster the answer they’re looking for.
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Radu Tyrsina