Xbox president confirms commitment to backwards compatibility with ‘new team dedicated to game preservation’

Prior generations should live on

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Xbox president Sarah Bond has confirmed that backwards compatibility with previous-generation Xbox games will remain a priority for the company’s hardware going forward.

In emails obtained byWindows Central, Bond states: “We have formed a new team dedicated to game preservation, important to all of us at Xbox and the industry itself.

“We are building on our strong history of delivering backwards compatibility to our players, and we remain committed to bringing forward the amazing library of Xbox games for future generations of players to enjoy.”

Bond also reiterated the company’s plans to deliver an impressive technical jump for Xbox’s next hardware generation, which she first statedduring an Official Xbox Podcastthat aired in February of this year. “We are moving full speed ahead on our next-generation hardware, focused on delivering the biggest technological leap ever in a generation,” Bond stresses once again in this most recent email correspondence.

Impressive commitment

Impressive commitment

Microsoft’s commitment to backwards compatibility has always been impressive, and withXbox Series XandXbox Series S, it’s arguably better than it’s ever been. Both current generation consoles can play theXbox Onelibrary in its entirety, and a healthy amount of Xbox 360 and original Xbox games are also playable. Better still, physical versions of these legacy titles will run on Xbox Series X.

That’d be all well and good in itself, but for some games, Microsoft elected to go a step further with enhanced resolution and performance patches. To this day, Xbox Series consoles are the only place where you can easily playSonic Unleashedat a buttery smooth 60fps, for example.

Other games benefiting from these performance patches includeDark Souls 3,FalloutNew Vegas,and theDragon Agetrilogy. If you’re curious, we’ve got a fulllist of Xbox FPS Boost gamesthat look and play better than ever thanks to this enhanced backwards compatibility support.

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Rhys is TRG’s Hardware Editor, and has been part of the TechRadar team for more than two years. Particularly passionate about high-quality third-party controllers and headsets, as well as the latest and greatest in fight sticks and VR, Rhys strives to provide easy-to-read, informative coverage on gaming hardware of all kinds. As for the games themselves, Rhys is especially keen on fighting and racing games, as well as soulslikes and RPGs.

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