The Finals' first update of season 2 introduces map selection in private matches and a ban progression system
Three strikes and you’re banned for good
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The first patch forThe Finalsseason two has been released, which introduces a new feature for private matches while making improvements to its latest game mode.
Embark Studios has released thepatch noteswhich detail version 2.1.0 in its entirety, with some of the most notable features surrounding the game’s maps, brand-new ban progression with a three-strike system, as well as the game’s latest mode: Powershift.
More specifically, the update brings a new improvement to private matches in the form of map selection, allowing players the ability to battle to victory in the arena they like.
In regards to Powershift, Embark says that it plans on “adding new maps to this mode so you can ride the platform to its destination in a whole new setting” but didn’t specify when this update will come.
Elsewhere, the game mode has received a few changes, including a fix to jump pads that were clipping the streets on low, medium, and high settings, another jump has been added outside the construction spawn area, and a new short zip line has been added to the closed alleyway next to the cathedral “to make traversal smoother.”
Patch 2.1.0 isn’t a big technical update, so don’t expect massive changes to weapons or gadgets. The only major adjustments come with the SA1216, which has received a decreased fire rate and damage per pellet, and Glitch Grenades and Glitch Traps. Both will now trigger on impact when they hit mesh shields and dome shields, however, the former will bounce off when landing on other surfaces. You can read the full patch notes below.
The Finalsversion 2.1.0 patch notes:
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Bug Fixes & Additions
Private matches:
Console
Power Shift
Monaco:
Skyway Stadium:
General
Maps
Weapons & Gadgets
Art
UI/UX
Audio
Balance
Weapons:
SA1216
Gadgets:
Glitch Grenades
Glitch Traps
Security
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