NVIDIA Image Scaling goes open source, putting AMD FSR on watch
Tech is cooler when everyone can have it.
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What you need to know
There are a few key differences between NVIDIA DLSS and NVIDIA Image Scaling, both of which help upscale games to keep them pretty while reducing their overall performance demands. The former is available on a per-game basis and requires you to own thebest graphics cardsNVIDIA offers. The latter, meanwhile, isn’t tied to specific games or GPUs. That means, even if you own an AMD GPU, you can benefit from Image Scaling.
At least, now you can. It’s officially open source, meaning any and all are welcome to grab it. That puts it on a competitive level withAMD’s FidelityFX Super Resolution (FSR), which is similarly available to anyone and helps upscale games so players can retain good resolutions and visuals without the usual performance hit such graphically demanding elements require on PCs.
AMD’s and NVIDIA’s open-source upscaling solutions aren’t identical, so it’s not like Green Team’s release is irrelevant because it’s late to the punch. Both have their own performance and visual benefits depending on the game you apply them to (viaPC Gamer).
If you’re a developer, you can pick up the NVIDIA Image Scaling SDK so your game can support the tech and make gamers' lives better, regardless of whether they have an AMD, Intel, or NVIDIA GPU. And in the event you want to learn more about the ins and outs ofAMD’s FSR and NVIDIA’s DLSS, Windows central has extensive coverage of both.
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Robert Carnevale is the News Editor for Windows Central. He’s a big fan of Kinect (it lives on in his heart), Sonic the Hedgehog, and the legendary intersection of those two titans, Sonic Free Riders. He is the author ofCold War 2395. Have a useful tip? Send it to robert.carnevale@futurenet.com.