NVIDIA DLDSR ups gaming fidelity without hurting performance

The acronyms keep getting crazier.

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What you need to know

What you need to know

If you thought the January 14 NVIDIA driver update was just another update, think again. It’s also packing the latest acronym from NVIDIA, DLDSR (Deep Learning Dynamic Super Resolution). This is not to be confused with DLSS 1.0, DLSS 2.0, orNVIDIA Image Scaling, nor is it to be confused with AMD FSR orAMD Radeon Super Resolution, all of which are distinct entities.

DLDSR is an AI-assisted downsampling technique that will, to summarize, add a bit more detail and fidelity to your games at resolutions wherein such detail would otherwise not exist. DLDSR will add said garnishes without hurting performance to any meaningful degree. Here’s NVIDIA’s more technical description:

DLDSR (Deep Learning Dynamic Super Resolution) renders a game at higher, more detailed resolution before intelligently shrinking the result back down to the resolution of your monitor. This downsampling method improves image quality by enhancing detail, smoothing edges, and reducing shimmering.

You can read the full rundown of what DLDSR entails over atNVIDIA’s blog. The big perk is that if you have an RTX GPU, you’re likely in a position to utilize DLDSR on most games since it’s not a game-specific feature. Once you get it in the January 14 driver update, you’re all set.

If you want to read more on the associated technologies mentioned at the start of this article, check out ourAMD FSR vs NVIDIA DLSSguide to get an idea of what those two are all about. They help with PC gaming graphics and performance, just in different ways.

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Robert Carnevale is the News Editor for Windows Central. He’s a big fan of Kinect (it lives on in his heart), Sonic the Hedgehog, and the legendary intersection of those two titans, Sonic Free Riders. He is the author ofCold War 2395. Have a useful tip? Send it to robert.carnevale@futurenet.com.